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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
112 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BACKPACK 0.82 1
CACODEMON 28.55 MEDIUM_AND_HARD 2
DEMON 79.14 9
IMP 91.78 24
BARON 9.17 1L
SERGEANT 45.89 12
SERGEANT 38.24 MEDIUM_AND_HARD 10
FLYSKULL 20.66 HARD_ONLY 9
FLYSKULL 18.36 8
FLYSKULL 20.66 MEDIUM_AND_HARD 9
SHELLBOX 2.45 6
CLIP 1.83 ;9
DEMON 79.14 HARD_ONLY 9
DEMON 61.56 MEDIUM_AND_HARD 7
BARMOR 1.22 1
BERSERK 0.82 1
STIMPAK 4.49 ;11
DEMON 8.79 EASY_AND_HARD 1
BARON 9.17 MEDIUM_AND_HARD 1L
CHAINGUN 1.22 1
MEDIKIT 2.45 EASY_ONLY 3
IMP 49.71 HARD_ONLY 13
CHAINSAW 0.82 1L
POOLOFBLOOD 1.46 15
DEADPLAYER 0.26 2
BONES2 6.88 1
BONES1 0.29 3
DEADTROOPER 0.39 3
DEADSARGEANT 0.13 1
HELMET 12.64 ;31 ;This item is inocuous
PLASMA 0.82 1
CACODEMON 28.55 DEAF/AMBUSHMEDIUM_AND_HARD 2
CACODEMON 14.27 DEAF/AMBUSH 1
BARON 18.35 HARD_ONLY 2L
BULLETS 2.45 3
MEDIKIT 6.52 8
SHELLS 3.67 ;9
CELLPACK 0.82 1
MAP 1.22 1L
SHELLBOX 0.41 EASY_ONLY 1
CACODEMON 14.27 DEAF/AMBUSHHARD_ONLY 1
GARMOR 2.45 2
ENERCELL 1.22 2
ROCKET 0.41 2
LAVISOR 0.61 EASY_ONLY 1
DEADFLYSKULL 0.39 4
NOTHING 0.31 4
RADSUIT 3.67 2
IMP 3.82 MEDIUM_AND_HARD 1
CELLPACK 0.82 1
INVISO 0.82 1
POTION 2.45 ;6 ;This item is inocuous
TROOPER 48.19 ;14 ;This item is inocuous
IMP 7.65 DEAF/AMBUSHMEDIUM_AND_HARD 2
ROCKETS 1.22 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 278 ;Strict standard for exact placement
;PER 236 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;